Sep 14, 2007, 03:12 AM // 03:12 | #181 |
Grotto Attendant
Join Date: Aug 2007
Location: Canada
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I had a one man guild for a while... tried to recruit but people lacked the patience to stick with it... so I disbanded it.
I think I'm going to pick up another copy of prophecies some time and make an extra account to hold on to a guild hall for when I want to AB, unless I find a good guild that I want to join. |
Sep 19, 2007, 11:54 AM // 11:54 | #182 |
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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I just made myself the leader of my very own guild!
I mostly wanted a cape of my own design a little less spam from plzplzplz join my guild type people and a taste of leadership maybe It was 1 man for about five minutes and then a friend joined from my previous guild and then another friend who just started guild wars a few days ago joined a few hours after. Now we only need the material and rare material trader for our hall too I feel like it was a great idea going it alone, and i could always allience with some others i suppose or recruit more people isf it gets a little too quiet or fancy a change. |
Sep 19, 2007, 02:36 PM // 14:36 | #183 |
Frost Gate Guardian
Join Date: Aug 2006
Location: Hiding in a cave in old Ascalon
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congrats T1 on your new guild!
my suggestion: keep it small. friends only. this is the best kind of guild. also, don't join an alliance...if someone in another guild is being really nasty, you can't boot them and have no control. |
Sep 19, 2007, 04:53 PM // 16:53 | #184 |
Ascalonian Squire
Join Date: Sep 2006
Guild: [TS]
Profession: R/
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Made a one man guild more then a year ago, now it is a two man (my brother joined it) guild with a guild hall and services. I was tired of getting kicked of each guild because I hadn't logged in for a week and if I didn't have a guild I got spammed...
Think it is quite relaxed, don't need to log on often, no requests for help, no weird guild members and hero's and hench never complain. My brother playes guild wars once every 2-3 weeks and only farms, does RA or 1vs1 so he can't complain about the guild leader being offline too often. |
Sep 19, 2007, 09:07 PM // 21:07 | #185 |
Ascalonian Squire
Join Date: Sep 2007
Guild: Avatars of the Pheonix [AotP]
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Yeah, after coming back from around a 5 month break, i had some cash to blow off so i made one. I just wanted to make my own cape temporarily until i found a decent guild again. It was named "One Mahn Gild" [OMG] I got a kick out of the tag when i noticed it .
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Sep 19, 2007, 09:54 PM // 21:54 | #186 |
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Ok so whos for a HUGE alliance of 1 man guilds
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Sep 22, 2007, 01:18 AM // 01:18 | #187 |
Frost Gate Guardian
Join Date: Sep 2007
Location: Orlando, Florida
Guild: [LNS]
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along with everyone else, i too have a one man guild. but whats the benefit for having a guild hall for a one man guild?
its funny, ive thought about joining a real guild but the one thing holding me back is i love my cape! its too fresh an it was designed by me. nuff said. im down with the one man guild alliance, hit me up! |
Sep 24, 2007, 02:19 PM // 14:19 | #188 |
Pre-Searing Cadet
Join Date: Sep 2007
Profession: D/
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Alliance
I think an alliance of one-man guilds is a great idea as well. Could be the largest alliance going as I'm sure there's lots of em out there.
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Sep 24, 2007, 02:32 PM // 14:32 | #189 |
Frost Gate Guardian
Join Date: Aug 2006
Location: Hiding in a cave in old Ascalon
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the two best reasons for an alliance of one-man guilds, imo:
1. Easier for solo players to dual team (2 human players + heroes) for areas like DOA. 2. Keep your autonomy, and your peace. When you want to be alone, just turn off alliance chat. |
Oct 10, 2007, 09:26 PM // 21:26 | #190 | ||
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
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"EDIT" I had one or two messages in game i've added a couple of small guilds to the alliance and so i thought, Go on why not recruit some more: http://www.guildwarsguru.com/forum/s...php?t=10203309 If you are interested stick your name down /Pm me or whatever get's my attention you know you are welcome. |
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Oct 12, 2007, 02:55 PM // 14:55 | #191 |
Academy Page
Join Date: Jul 2007
Location: Reston, VA
Guild: Citadel Of Faith [LaZy]
Profession: W/A
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I tried it once, and it definetly felt weird, being the leader and all. The only reason I'm not doing it now is because I have dreams of being in a top 100 guild one of these days. Having a 1-man definetly has it's advantages though.
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Oct 13, 2007, 12:48 AM // 00:48 | #192 |
Pre-Searing Cadet
Join Date: Jul 2006
Location: Savannah
Guild: The Samoyed Soldiers [Kisk]
Profession: N/Me
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I created a guild for myself and my husband as we hated the pressure of having to be on or otherwise we may get kicked. We found a great alliance that is made up of couples and families so we were lucky. I would love to be able to add like minded people to our guild but if it doesn't happen we will be a happy Guild of two
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Oct 15, 2007, 11:17 AM // 11:17 | #193 |
Academy Page
Join Date: Feb 2007
Location: Oregon
Guild: Light Infantry Brigade
Profession: R/
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When I first started out I had the Guild "Ironhorse Brigade" all to myself. Then I formed the "Fourth Infantry Division (IVID). I joined a pretty big guild for a while. I have since formed a 1 person Guild called "Light Infantry Brigade (LI). There are actually 3 members, my 10 year old daughter, who is never on, my brother, who is currently in Iraq and never on, and me. It's more of a 1 actual player guild with 3 members. My daughters character is 22 months old and still level 3 in presear with less than 1 hour playing time. (Her Mommy doesn't like video games much.)
Last edited by roperratt; Oct 15, 2007 at 11:26 AM // 11:26.. |
Oct 15, 2007, 03:32 PM // 15:32 | #194 |
Academy Page
Join Date: May 2007
Guild: pretentious latin title[PTA]
Profession: R/Mo
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my 2 man guild has become a 1 man guild with 2 members;
as he has decided to focus on playing WoW more, he'll be back, at least for the special events; so technicaly its just me in my guild now. |
Oct 16, 2007, 12:26 AM // 00:26 | #195 |
Desert Nomad
Join Date: Jun 2006
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It would be wicked if all the 1 person guilds combined into 1 big alliance with 1000 members :P
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Oct 16, 2007, 01:11 AM // 01:11 | #196 | |
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Oct 16, 2007, 10:03 PM // 22:03 | #197 | |
Krytan Explorer
Join Date: Dec 2005
Location: Louisiana
Profession: E/Me
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Oct 16, 2007, 10:17 PM // 22:17 | #198 |
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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I completely forgot all about the 10 guild limit I cant really think of a way around it either, looks like the first guilds to apply are the lucky or unlucky ones depends on how you look at it i suppose.
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Oct 17, 2007, 04:40 PM // 16:40 | #199 |
Krytan Explorer
Join Date: Dec 2005
Location: Louisiana
Profession: E/Me
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@T1Cybernetic: I'm a 1 man guild guy and took a look at your post, but since you're in the UK and I'm in the US I doubt we'd be able to play together much. But it is a good idea, even with just 10 "guilds."
Last edited by Martin Firestorm; Oct 17, 2007 at 07:30 PM // 19:30.. |
Oct 18, 2007, 12:54 AM // 00:54 | #200 | |
Desert Nomad
Join Date: Mar 2006
Profession: A/
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ps-are you still recruiting/accepting lol? |
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